
Today we’ll tell you about our plans for 2022, so let’s begin with good news. We decided to release an open demo version of the game that anyone would be able to play. We created a page for the future demo, Corsairs Legacy: Prologue, on Steam.
Add it to your wishlist in order not to miss the release. In the game, you’ll be able to sail on a ship, see Bridgetown, play Perudo, and complete 1 quest in a closed location.
The goal of this demo is to get feedback from the audience on the game mechanics and to examine the current state of the game’s optimization. Everyone who actively participates in testing and sends feedback through the in-game form will get pleasant digital bonuses after the release.
Please, add the game to your wishlist and share this information with anyone who might be interested in this topic. We’ll greatly appreciate it.
Also, in two months, we plan to announce the second story project in the Corsairs Legacy universe, which is currently being developed by the team that created our game Save the Pirate.
For now, we plan to continue doing regular audience polls about interesting suggestions related to our game in the Russian-language YouTube community, because our English-language channel has not gained enough subscribers to create polls. You can write all your ideas in the comments below. We’re looking through them to select topics for the next polls.
We regularly get questions about whether there will be mysticism in the game. At first, we didn’t plan to add it in any form, but after doing a poll about it, two-thirds of the audience wanted to see mysticism in Corsairs Legacy. We haven’t decided yet, but we’re grateful for almost 100 comments about it.
In 2022, we plan to release devlogs regularly. If you have suggestions for the format, content, or how often we release videos – let us know, we might experiment.
A video version of this devlog is available on YouTube by link.
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